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Multidisciplinary designer

I design identities, shape personalities,and add a little pizzazz.

01

A little about me

Curiosity, with a toolkit.

I like looking at beautiful things. Exploring them. Then making a few of my own.

I’m a computer science student and multidisciplinary designer driven by curiosity. I sketch, build digital artworks, design interfaces, and look for new ways to make ideas move.

Graphic design helps me communicate and shape how something feels. Motion makes that feeling expressive, playful, and alive.

02

Selected work

A few things
I've made.

Motion, campaigns, interfaces, and editorial systems—four ways I turn an idea into something people can see, use, or remember.

01

Product stories in motion

Motion, explained.

02

Image-led social work

Social, with a point of view.

03

Editorial rhythm and sequencing

Stories, composed.

03

Playground

Ideas don't need
to be finished
to be fun.

Unfinished film studies
01

Frames / observation

Unfinished film studies

Close-crop line study
02

Ink / portrait fragment

Close-crop line study

Gesture and embrace
03

Graphite / movement

Gesture and embrace

Arrow portrait
04

Sketchbook / visual study

Arrow portrait

04

I also build

raush / build-mode

Design brain, developer hands.

I turn a few of my interfaces into working things, too.

UI/UX explorations and MERN projects live here—a smaller shelf for the things I’ve designed, wired up, and made real.

MongoDBExpressReactNode.jsFigma
05

Tools of the trade

PhotoshopIllustratorFigmaAfter EffectsPremiere ProBlenderPhotoshopIllustratorFigmaAfter EffectsPremiere ProBlender
PHPhotoshopILIllustratorFIFigmaAFAfter EffectsPRPremiere ProBLBlender
06

Beyond the screen

Occasionally offline.

I find new ideas somewhere between the road and the next turn.

When I’m not moving pixels around, I’m usually exploring somewhere new or out riding my motorbike. Both are good reminders to stay curious—and enjoy the route.